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=     Autodesk 3D Studio 3,4    filter v1.7 for ZModeler v1.06        =
=                                           (c) Oleg M. 2001 - 2002   =
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1. Installation
This filter is for ZModeler v1.06 and higher.

2. Updates (since v1.6 for ZModeler v1.05)
- Non-zero local axes on objects
- Proper exporting of long names (no longer "Invalid format" message in MAX
- Proper exporting (no more inverted objects in MAX);


3. Technical notes:
- 3DS plugin doesn't export materials and textures information well.
- It exports mapping well.
- 3DS files DOESN'T contain NORMALS information, thus you will lose
  it when exporting.
- Since in 3DS the mapping is a part of vertices (but not of faces)
  plugin performs breaks of several vertices.
- After Importing ALL normals are Recalculated.
- Import doesnt' load textures. (it's a sort of bug).
- Material Name should not exceed 11 symbols. (otherwize it will be
  truncatinated)



4. Known Bugs:
Export:
- 3DS ignores smoothing information in file and when you open that
  file in 3DS it will look like "Flat-shaded".
- 3DS has another axis orientation, and you might need to rotate objects
  (and rescale them).

Import:
- Materials loaded, but they are un-textures
- It's recommended NOT TO IMPORT files more than 500k.
- Some faces MIGHT (not always) be reoriented...




Tech support: <funspped@softhome.net>
ZModelers' WEB page: http://zanoza.iscool.net

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                          Zanoza Modeler (c) Oleg M. 1999-2002